"... wonderfully tuned, challenging, complex without being overwhelming, and wears it's gameplay proudly on it's sleeve. Frog City should be wildly commended for shipping such an excellent title, and showing that turn based games, even ones without (relatively) big name licenses, can still pull their weight when it comes to fun. I strongly recommend this game."
-- Rob "Xemu" Fermier, Irrational Games
"This game has totally blown me away, I have lost many hours of sleep playing through the night and have even wagged school so that I could get more game time, not to mention the hours of study I have missed out on for exams due to this freak of nature." -- Alex the Alien
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 Imp 1
Manual in PDF format Download
Strategy Guide
Paperback, 240 pages
Publisher: Prima Lifestyles
ISBN: 0761510915
This guide includes maps, strategies, hints, tips, and walkthroughs.
See it on Amazon
Imp 2
Manual in PDF format Download
Strategy Guide
Imperialism II: The Age of Exploration
Official Strategies …
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 These are the guys you use to explore and develop your territories. The descriptions that follow are from the Official Strategy Guide.
The Explorer is arguably the most important civilian unit in the opening stages of the game. The Explorer’s priorities include locating sources of iron ore closest to the capital; finding copper and tin; prospecting …
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US, April 9, 1999 – It’s been a banner season for turn-based strategy games. After a long dearth, we’ve been presented with Heroes of Might and Magic III, Civilization: Call to Power, Civilization 2: Test of Time and Alpha Centauri. With all of these big names battling it out for what the gaming industry keeps …
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“As usual, I played the game after only a quick scanning of the readme and none of the manual. I got my ass kicked on the easy level. Here is how I did it.
First I chose a country (Holland in the default screen) with only two forest squares; this ensured that I would be short …
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Imp. 2 is one of my favorite games. I play on Nigh Impossible level and almost always can pull off a win against the A1 (years of practice and many, many games…imp.2 is also multiplayer).
Try this: Pick a starting nation with no Major Power Neighbors and at least 1, preferably 2 minor neighbors. Disband your …
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Here is a short tutorial on how to win with Portugal on the Normal setting with the standard old world map. (In case you are not aware, Portugal has a very bad starting position, with only 4 provinces. If you can win with Portugal, you can win with anybody.)
Research priorities
Saw Mill $300 -> Printing press …
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To start off, build 2 more explorers, 2 spies (you might have to make paper for this). Sent all but one of your ships around to explore the new world. Disband any military unit but knights (whatever they’re called, the first level of lancers) and one unit of archers. Send your explorers to explore your …
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Imperialism II is one of the niche games that doesn’t really receive a lot of the attention that its relatives like Civilization or Colonization get. But it’s addictive nonetheless, and you definitely get your money’s worth.
INDEX
I. Intro
II. System Requirements
III. Difficulty levels
IV. The Map Generator / Europe Map
V. Great Powers
VI. Minor Powers
VII. New World
VIIa. NW Resources
VIIb. …
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In general, don’t bother trying to win over the New World with money or diplomacy. Instead, be as politically incorrect as possible, and send in the troops to grab as much territory as possible before the other great powers can. (Ed: not subtle, this one, but it works. Also: go for their capitals; that way …
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Hi guys. I know some of you really enjoy Imperialism 2 but think ’Nigh Impossible’ 400 games (the hardest) are totally unwinnable. I win on that level all the time (manuel combat) and a know a few others who do too, soo….. I would like to offer you a saved game to finish. It just …
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"But, in the end, the damn thing is so addicting that I just played and played, when I should have been writing this review. The AI is good and aggressive, and Internet play appears stable. The most striking thing is the way all the disparate elements integrate and interplay, coming together in one fluid gaming experience that empire wonks will find a refreshing change of pace." - Gamespot
"In the end, if you're a die-hard strategy fan, you've got to add this game to your library."
-- Trent Ward, IGN
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IGN’s review of Imp 2
US, April 9, 1999 – It’s been a banner season for turn-based strategy games. After a long dearth, we’ve been presented with Heroes of Might and Magic III, Civilization: Call to Power, Civilization 2: Test of Time and Alpha Centauri. With all of these big names battling it out for what the gaming industry keeps …
Read more…